Release 2.2.0 is a maintenance release introducing improvements to the performance of internal image processing, several bug fixes & enhancements and updates to external dependencies to remove known vulnerabilities.
As usual, VisionLib comes with enterprise-grade model tracking, multi object-tracking, ARFoundation integration, TextureColorMode and so much more.
Release 2.1 introduces Texture Color Model Tracking, which enables to improve the Line Model with Edges extracted from Textures. Multi Model Tracking and ARFoundation Support got updates, too.
VisionLib’s Developer Update is now available and truly a major update to the core API, targeting easier development. It comes with interface improvements, prepares for distribution with Unity’s built-in Package Manager, and brings a new versioning: Hello VisionLib 2.0.0.
VisionLib 20.10.1 is now available. It brings ARFoundation support, updates to the VLTrackingConfiguration component, all new Plane Constrained Mode and support for industrial uEye cameras.
VisionLib Release 20.6.1 is now available. Focusing once more on HoloLens, it adds a significant performance boost and brings AutoInit to the XR glasses.
VisionLib 20.3.1 is available now. It brings official HoloLens 2 and ARM support, bugfixes and improvements to AutoInit and Multi Object Tracking.
That’s new in Release 20.1.1 VisionLib Release 20.1.1 is now available at visionlib.com. The new year starts with a major VisionLib Release: it comes with optimization updates to Auto-Init and a full revision to VisionLib’s Android support, which brings ARCore Fusion. And, we’ve added a true highlight feature: Multi Model Tracking! Get VisionLib Introducing: Simultaneous, […]